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Greetings from Shift.//ascend

We're a Dev Team focused on delivering fully realized games that let you return to a simpler time. 

Shift.//ascend started as a group of Artists, Writers, and Programmers driven and inspired to call back to the games that set them down the path to being Developers. Titles that were fully completed upon release with hours of story and content to experience.​

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From that conviction, Shift.//ascend was created to raise up our simple ideas into fully realized titles. Held fast by our unshaking resolve to release fully finished games, we began our work. 

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Calling to our own influences and tastes, we took a look a the games we all grew up with and decided on our styles, and genres. We wanted stories and substance, not empty cities and bland collectables. 

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What We Are About

Fully Realized Releases

Our Primary goal is to release a game you can play on the day it launches, Not wait for a patch, or a DLC to fix a bug or plot hole. 

Nostalgia as a lens

Using a variety of references and influences, we took the "Golden Era" of gaming and strive to create titles that feel like they belong there. 

Community

We believe in an open line of communication. Good or bad, news should always be shared. Every hiccup or landmark we experience should be shared with our fans and community for better and worse. 

Meet the Founders

Our Offices

Our Studio in Texas

Shift.//ascend is non centralized. Our team members are found all over the United States and Canada. Collaborating and creating across such a large expanse, there is always something being done to benefit the team at all hours of the day. 

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